diff options
| author | Author Name <[email protected]> | 2023-07-07 12:20:59 +0930 |
|---|---|---|
| committer | David Rowe <[email protected]> | 2023-07-07 12:29:06 +0930 |
| commit | ac7c48b4dee99d4c772f133d70d8d1b38262fcd2 (patch) | |
| tree | a2d0ace57a9c0e2e5b611c4987f6fed1b38b81e7 /src/codec2_fft.h | |
shallow zip-file copy from codec2 e9d726bf20
Diffstat (limited to 'src/codec2_fft.h')
| -rw-r--r-- | src/codec2_fft.h | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/src/codec2_fft.h b/src/codec2_fft.h new file mode 100644 index 0000000..66e8ca2 --- /dev/null +++ b/src/codec2_fft.h @@ -0,0 +1,105 @@ +/* + * codec2_fft.h + * + * Created on: 17.09.2016 + * Author: danilo + */ + +#ifndef DRIVERS_FREEDV_CODEC2_FFT_H_ +#define DRIVERS_FREEDV_CODEC2_FFT_H_ + +#include <assert.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <math.h> + +#ifndef FDV_ARM_MATH + #define USE_KISS_FFT +#else + #include "arm_math.h" + #include "arm_const_structs.h" +#endif + +#include "defines.h" +#include "comp.h" + + +typedef COMP codec2_fft_cpx; +#include "kiss_fftr.h" + +#ifdef USE_KISS_FFT + #include "kiss_fft.h" + typedef kiss_fftr_cfg codec2_fftr_cfg; + typedef kiss_fft_cfg codec2_fft_cfg; + typedef kiss_fft_scalar codec2_fft_scalar; +#else + typedef float32_t codec2_fft_scalar; + typedef struct { + arm_rfft_fast_instance_f32* instance; + int inverse; + } codec2_fftr_struct; + + typedef codec2_fftr_struct* codec2_fftr_cfg; + + typedef struct { + const arm_cfft_instance_f32* instance; + int inverse; + } codec2_fft_struct; + typedef codec2_fft_struct* codec2_fft_cfg; +#endif + + + +static inline void codec2_fftr(codec2_fftr_cfg cfg, codec2_fft_scalar* in, codec2_fft_cpx* out) +{ + +#ifdef USE_KISS_FFT + kiss_fftr(cfg, in, (kiss_fft_cpx*)out); +#else + arm_rfft_fast_f32(cfg->instance,in,(float*)out,cfg->inverse); + out->imag = 0; // remove out[FFT_ENC/2]->real stored in out[0].imag +#endif +} + +static inline void codec2_fftri(codec2_fftr_cfg cfg, codec2_fft_cpx* in, codec2_fft_scalar* out) +{ +#ifdef USE_KISS_FFT + kiss_fftri(cfg, (kiss_fft_cpx*)in, out); +#else + arm_rfft_fast_f32(cfg->instance,(float*)in,out,cfg->inverse); + // arm_scale_f32(out,cfg->instance->fftLenRFFT,out,cfg->instance->fftLenRFFT); +#endif + +} + +codec2_fft_cfg codec2_fft_alloc(int nfft, int inverse_fft, void* mem, size_t* lenmem); +codec2_fftr_cfg codec2_fftr_alloc(int nfft, int inverse_fft, void* mem, size_t* lenmem); +void codec2_fft_free(codec2_fft_cfg cfg); +void codec2_fftr_free(codec2_fftr_cfg cfg); + + +static inline void codec2_fft(codec2_fft_cfg cfg, codec2_fft_cpx* in, codec2_fft_cpx* out) +{ + +#ifdef USE_KISS_FFT + kiss_fft(cfg, (kiss_fft_cpx*)in, (kiss_fft_cpx*)out); +#else + memcpy(out,in,cfg->instance->fftLen*2*sizeof(float)); + arm_cfft_f32(cfg->instance,(float*)out,cfg->inverse, 1); + // TODO: this is not nice, but for now required to keep changes minimal + // however, since main goal is to reduce the memory usage + // we should convert to an in place interface + // on PC like platforms the overhead of using the "inplace" kiss_fft calls + // is neglectable compared to the gain in memory usage on STM32 platforms + if (cfg->inverse) + { + arm_scale_f32((float*)out,cfg->instance->fftLen,(float*)out,cfg->instance->fftLen*2); + } +#endif +} + +void codec2_fft_inplace(codec2_fft_cfg cfg, codec2_fft_cpx* inout); + + +#endif |
