#ifndef CODEC2_MATH_H
#define CODEC2_MATH_H
//==========================================================================
// Name: codec2_math.h
//
// Purpose: A wrapper around architecture specific math libraries
// used on embedded devices to improve Codec2 performance.
// Created: May 15, 2022
// Authors: Mooneer Salem
//
// License:
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License version 2.1,
// as published by the Free Software Foundation. This program is
// distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
// License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program; if not, see .
//
//==========================================================================
#include
#ifdef __cplusplus
extern "C"
{
#endif // __cplusplus
#include "comp.h"
//==========================================================================
// Note: the functions in this file must be implemented in your code if you
// intend on using Codec2 in a non-ARM based embedded device. Otherwise,
// linker errors will occur. For ARM, a default implementation of these
// functions exists in codec2_math_arm.c.
//==========================================================================
//==========================================================================
/// Calculates the dot product of two real-valued float vectors.
///
/// @param leftHandSideRealVector A pointer to the first vector to use for the dot product.
/// @param rightHandSideRealVector A pointer to the second vector to use for the dot product.
/// @param vectorLength The length of the vector. Both vectors should be at least this long.
/// @param resultReal A pointer to the variable in which to store the scalar result.
///
//==========================================================================
void codec2_dot_product_f32(float* leftHandSideRealVector, float* rightHandSideRealVector, size_t vectorLength, float* resultReal);
//==========================================================================
/// Calculates the dot product of two complex-valued float vectors.
///
/// @param leftHandSideComplexVector A pointer to the first vector to use for the dot product.
/// @param rightHandSideComplexVector A pointer to the second vector to use for the dot product.
/// @param vectorLength The length of the vector. Both vectors should be at least this long.
/// @param resultReal A pointer to the variable in which to store the real component of the result.
/// @param resultImag A pointer to the variable in which to store the imaginary component of the result.
///
//==========================================================================
void codec2_complex_dot_product_f32(COMP* leftHandSideComplexVector, COMP* rightHandSideComplexVector, size_t vectorLength, float* resultReal, float* resultImag);
#ifdef __cplusplus
}
#endif // __cplusplus
#endif // CODEC2_MATH_H