From 1e0a23de9163cb0706137856f1d060f88e3f277c Mon Sep 17 00:00:00 2001 From: Eric Paris Date: Sat, 30 May 2015 21:07:46 -0400 Subject: Add new FlagSet.Get{Int,String,...} accessor functions If I declared a bool flag named "hello" I can now call b, err := f.GetBool("hello") And b will hold the value of the flag We can see this is already done in https://github.com/codegangsta/cli/blob/bcec9b08c7e5564f7512ad7e7b03778fe1923116/context.go If people use the codegangsta/cli Other projects have done it themselves using pflags (what inspired this patch) https://github.com/GoogleCloudPlatform/kubernetes/blob/cd817aebd848facda29e0befbbd6e31bf22402e6/pkg/kubectl/cmd/util/helpers.go#L176 Lets just do it ourselves... --- uint16.go | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) (limited to 'uint16.go') diff --git a/uint16.go b/uint16.go index ab1c1f9..1cdc3df 100644 --- a/uint16.go +++ b/uint16.go @@ -23,6 +23,23 @@ func (i *uint16Value) Type() string { return "uint16" } +func uint16Conv(sval string) (interface{}, error) { + v, err := strconv.ParseUint(sval, 0, 16) + if err != nil { + return 0, err + } + return uint16(v), nil +} + +// GetUint16 return the uint16 value of a flag with the given name +func (f *FlagSet) GetUint16(name string) (uint16, error) { + val, err := f.getFlagType(name, "uint16", uint16Conv) + if err != nil { + return 0, err + } + return val.(uint16), nil +} + // Uint16Var defines a uint flag with specified name, default value, and usage string. // The argument p points to a uint variable in which to store the value of the flag. func (f *FlagSet) Uint16Var(p *uint16, name string, value uint16, usage string) { -- cgit v1.2.3