diff options
| author | Author Name <[email protected]> | 2023-07-07 12:20:59 +0930 |
|---|---|---|
| committer | David Rowe <[email protected]> | 2023-07-07 12:29:06 +0930 |
| commit | ac7c48b4dee99d4c772f133d70d8d1b38262fcd2 (patch) | |
| tree | a2d0ace57a9c0e2e5b611c4987f6fed1b38b81e7 /src/codec2_math.h | |
shallow zip-file copy from codec2 e9d726bf20
Diffstat (limited to 'src/codec2_math.h')
| -rw-r--r-- | src/codec2_math.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/src/codec2_math.h b/src/codec2_math.h new file mode 100644 index 0000000..31e4880 --- /dev/null +++ b/src/codec2_math.h @@ -0,0 +1,70 @@ +#ifndef CODEC2_MATH_H +#define CODEC2_MATH_H + +//========================================================================== +// Name: codec2_math.h +// +// Purpose: A wrapper around architecture specific math libraries +// used on embedded devices to improve Codec2 performance. +// Created: May 15, 2022 +// Authors: Mooneer Salem +// +// License: +// +// This program is free software; you can redistribute it and/or modify +// it under the terms of the GNU Lesser General Public License version 2.1, +// as published by the Free Software Foundation. This program is +// distributed in the hope that it will be useful, but WITHOUT ANY +// WARRANTY; without even the implied warranty of MERCHANTABILITY or +// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public +// License for more details. +// +// You should have received a copy of the GNU Lesser General Public License +// along with this program; if not, see <http://www.gnu.org/licenses/>. +// +//========================================================================== + +#include <stddef.h> + +#ifdef __cplusplus +extern "C" +{ +#endif // __cplusplus + +#include "comp.h" + +//========================================================================== +// Note: the functions in this file must be implemented in your code if you +// intend on using Codec2 in a non-ARM based embedded device. Otherwise, +// linker errors will occur. For ARM, a default implementation of these +// functions exists in codec2_math_arm.c. +//========================================================================== + +//========================================================================== +/// Calculates the dot product of two real-valued float vectors. +/// +/// @param leftHandSideRealVector A pointer to the first vector to use for the dot product. +/// @param rightHandSideRealVector A pointer to the second vector to use for the dot product. +/// @param vectorLength The length of the vector. Both vectors should be at least this long. +/// @param resultReal A pointer to the variable in which to store the scalar result. +/// +//========================================================================== +void codec2_dot_product_f32(float* leftHandSideRealVector, float* rightHandSideRealVector, size_t vectorLength, float* resultReal); + +//========================================================================== +/// Calculates the dot product of two complex-valued float vectors. +/// +/// @param leftHandSideComplexVector A pointer to the first vector to use for the dot product. +/// @param rightHandSideComplexVector A pointer to the second vector to use for the dot product. +/// @param vectorLength The length of the vector. Both vectors should be at least this long. +/// @param resultReal A pointer to the variable in which to store the real component of the result. +/// @param resultImag A pointer to the variable in which to store the imaginary component of the result. +/// +//========================================================================== +void codec2_complex_dot_product_f32(COMP* leftHandSideComplexVector, COMP* rightHandSideComplexVector, size_t vectorLength, float* resultReal, float* resultImag); + +#ifdef __cplusplus +} +#endif // __cplusplus + +#endif // CODEC2_MATH_H |
