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authorAuthor Name <[email protected]>2023-07-07 12:20:59 +0930
committerDavid Rowe <[email protected]>2023-07-07 12:29:06 +0930
commitac7c48b4dee99d4c772f133d70d8d1b38262fcd2 (patch)
treea2d0ace57a9c0e2e5b611c4987f6fed1b38b81e7 /src/codec2_math.h
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+#ifndef CODEC2_MATH_H
+#define CODEC2_MATH_H
+
+//==========================================================================
+// Name: codec2_math.h
+//
+// Purpose: A wrapper around architecture specific math libraries
+// used on embedded devices to improve Codec2 performance.
+// Created: May 15, 2022
+// Authors: Mooneer Salem
+//
+// License:
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU Lesser General Public License version 2.1,
+// as published by the Free Software Foundation. This program is
+// distributed in the hope that it will be useful, but WITHOUT ANY
+// WARRANTY; without even the implied warranty of MERCHANTABILITY or
+// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
+// License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public License
+// along with this program; if not, see <http://www.gnu.org/licenses/>.
+//
+//==========================================================================
+
+#include <stddef.h>
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif // __cplusplus
+
+#include "comp.h"
+
+//==========================================================================
+// Note: the functions in this file must be implemented in your code if you
+// intend on using Codec2 in a non-ARM based embedded device. Otherwise,
+// linker errors will occur. For ARM, a default implementation of these
+// functions exists in codec2_math_arm.c.
+//==========================================================================
+
+//==========================================================================
+/// Calculates the dot product of two real-valued float vectors.
+///
+/// @param leftHandSideRealVector A pointer to the first vector to use for the dot product.
+/// @param rightHandSideRealVector A pointer to the second vector to use for the dot product.
+/// @param vectorLength The length of the vector. Both vectors should be at least this long.
+/// @param resultReal A pointer to the variable in which to store the scalar result.
+///
+//==========================================================================
+void codec2_dot_product_f32(float* leftHandSideRealVector, float* rightHandSideRealVector, size_t vectorLength, float* resultReal);
+
+//==========================================================================
+/// Calculates the dot product of two complex-valued float vectors.
+///
+/// @param leftHandSideComplexVector A pointer to the first vector to use for the dot product.
+/// @param rightHandSideComplexVector A pointer to the second vector to use for the dot product.
+/// @param vectorLength The length of the vector. Both vectors should be at least this long.
+/// @param resultReal A pointer to the variable in which to store the real component of the result.
+/// @param resultImag A pointer to the variable in which to store the imaginary component of the result.
+///
+//==========================================================================
+void codec2_complex_dot_product_f32(COMP* leftHandSideComplexVector, COMP* rightHandSideComplexVector, size_t vectorLength, float* resultReal, float* resultImag);
+
+#ifdef __cplusplus
+}
+#endif // __cplusplus
+
+#endif // CODEC2_MATH_H