diff options
| author | Author Name <[email protected]> | 2023-07-07 12:20:59 +0930 |
|---|---|---|
| committer | David Rowe <[email protected]> | 2023-07-07 12:29:06 +0930 |
| commit | ac7c48b4dee99d4c772f133d70d8d1b38262fcd2 (patch) | |
| tree | a2d0ace57a9c0e2e5b611c4987f6fed1b38b81e7 /stm32/src/sounds.c | |
shallow zip-file copy from codec2 e9d726bf20
Diffstat (limited to 'stm32/src/sounds.c')
| -rw-r--r-- | stm32/src/sounds.c | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/stm32/src/sounds.c b/stm32/src/sounds.c new file mode 100644 index 0000000..54848b8 --- /dev/null +++ b/stm32/src/sounds.c @@ -0,0 +1,62 @@ +/*! + * Sound effect library. + * + * This provides some sound effects for the SM1000 UI. + * + * Author Stuart Longland <[email protected]> + * Copyright (C) 2015 FreeDV project. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License version 2.1, + * as published by the Free Software Foundation. This program is + * distributed in the hope that it will be useful, but WITHOUT ANY + * WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License + * for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this program; if not, see + * <http://www.gnu.org/licenses/>. + */ + +#include "sounds.h" + +const struct sfx_note_t sound_startup[] = { + {.freq = 600, .duration = 80}, + {.freq = 800, .duration = 80}, + {.freq = 1000, .duration = 80}, + {.freq = 0, .duration = 0} +}; + +const struct sfx_note_t sound_returned[] = { + {.freq = 1000, .duration = 80}, + {.freq = 800, .duration = 80}, + {.freq = 600, .duration = 80}, + {.freq = 0, .duration = 0} +}; + +const struct sfx_note_t sound_click[] = { + {.freq = 1200, .duration = 10}, + {.freq = 0, .duration = 0} +}; + +const struct sfx_note_t sound_death_march[] = { + {.freq = 340, .duration = 400}, + {.freq = 0, .duration = 80}, + {.freq = 340, .duration = 400}, + {.freq = 0, .duration = 80}, + {.freq = 340, .duration = 400}, + {.freq = 0, .duration = 80}, + {.freq = 420, .duration = 400}, + {.freq = 0, .duration = 80}, + {.freq = 400, .duration = 300}, + {.freq = 0, .duration = 80}, + {.freq = 340, .duration = 120}, + {.freq = 0, .duration = 80}, + {.freq = 340, .duration = 120}, + {.freq = 0, .duration = 80}, + {.freq = 300, .duration = 200}, + {.freq = 0, .duration = 80}, + {.freq = 340, .duration = 400}, + {.freq = 0, .duration = 0}, +}; |
