aboutsummaryrefslogtreecommitdiff
path: root/src/codec2_math.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/codec2_math.h')
-rw-r--r--src/codec2_math.h55
1 files changed, 34 insertions, 21 deletions
diff --git a/src/codec2_math.h b/src/codec2_math.h
index 31e4880..c7312f0 100644
--- a/src/codec2_math.h
+++ b/src/codec2_math.h
@@ -4,7 +4,7 @@
//==========================================================================
// Name: codec2_math.h
//
-// Purpose: A wrapper around architecture specific math libraries
+// Purpose: A wrapper around architecture specific math libraries
// used on embedded devices to improve Codec2 performance.
// Created: May 15, 2022
// Authors: Mooneer Salem
@@ -27,44 +27,57 @@
#include <stddef.h>
#ifdef __cplusplus
-extern "C"
-{
-#endif // __cplusplus
+extern "C" {
+#endif // __cplusplus
#include "comp.h"
//==========================================================================
-// Note: the functions in this file must be implemented in your code if you
-// intend on using Codec2 in a non-ARM based embedded device. Otherwise,
-// linker errors will occur. For ARM, a default implementation of these
+// Note: the functions in this file must be implemented in your code if you
+// intend on using Codec2 in a non-ARM based embedded device. Otherwise,
+// linker errors will occur. For ARM, a default implementation of these
// functions exists in codec2_math_arm.c.
//==========================================================================
-
+
//==========================================================================
/// Calculates the dot product of two real-valued float vectors.
///
-/// @param leftHandSideRealVector A pointer to the first vector to use for the dot product.
-/// @param rightHandSideRealVector A pointer to the second vector to use for the dot product.
-/// @param vectorLength The length of the vector. Both vectors should be at least this long.
-/// @param resultReal A pointer to the variable in which to store the scalar result.
+/// @param leftHandSideRealVector A pointer to the first vector to use for the
+/// dot product.
+/// @param rightHandSideRealVector A pointer to the second vector to use for the
+/// dot product.
+/// @param vectorLength The length of the vector. Both vectors should be at
+/// least this long.
+/// @param resultReal A pointer to the variable in which to store the scalar
+/// result.
///
//==========================================================================
-void codec2_dot_product_f32(float* leftHandSideRealVector, float* rightHandSideRealVector, size_t vectorLength, float* resultReal);
+void codec2_dot_product_f32(float* leftHandSideRealVector,
+ float* rightHandSideRealVector, size_t vectorLength,
+ float* resultReal);
//==========================================================================
/// Calculates the dot product of two complex-valued float vectors.
///
-/// @param leftHandSideComplexVector A pointer to the first vector to use for the dot product.
-/// @param rightHandSideComplexVector A pointer to the second vector to use for the dot product.
-/// @param vectorLength The length of the vector. Both vectors should be at least this long.
-/// @param resultReal A pointer to the variable in which to store the real component of the result.
-/// @param resultImag A pointer to the variable in which to store the imaginary component of the result.
+/// @param leftHandSideComplexVector A pointer to the first vector to use for
+/// the dot product.
+/// @param rightHandSideComplexVector A pointer to the second vector to use for
+/// the dot product.
+/// @param vectorLength The length of the vector. Both vectors should be at
+/// least this long.
+/// @param resultReal A pointer to the variable in which to store the real
+/// component of the result.
+/// @param resultImag A pointer to the variable in which to store the imaginary
+/// component of the result.
///
//==========================================================================
-void codec2_complex_dot_product_f32(COMP* leftHandSideComplexVector, COMP* rightHandSideComplexVector, size_t vectorLength, float* resultReal, float* resultImag);
+void codec2_complex_dot_product_f32(COMP* leftHandSideComplexVector,
+ COMP* rightHandSideComplexVector,
+ size_t vectorLength, float* resultReal,
+ float* resultImag);
#ifdef __cplusplus
}
-#endif // __cplusplus
+#endif // __cplusplus
-#endif // CODEC2_MATH_H
+#endif // CODEC2_MATH_H