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const fmt = @import("std").fmt;
const Writer = @import("std").io.Writer;
const VGA_WIDTH = 80;
const VGA_HEIGHT = 25;
const VGA_SIZE = VGA_WIDTH * VGA_HEIGHT;
pub const ConsoleColors = enum(u8) {
Black = 0,
Blue = 1,
Green = 2,
Cyan = 3,
Red = 4,
Magenta = 5,
Brown = 6,
LightGray = 7,
DarkGray = 8,
LightBlue = 9,
LightGreen = 10,
LightCyan = 11,
LightRed = 12,
LightMagenta = 13,
LightBrown = 14,
White = 15,
};
var row: usize = 0;
var column: usize = 0;
var color = vgaEntryColor(ConsoleColors.LightGray, ConsoleColors.Black);
var buffer = @as([*]volatile u16, @ptrFromInt(0xB8000));
fn vgaEntryColor(fg: ConsoleColors, bg: ConsoleColors) u8 {
return @intFromEnum(fg) | (@intFromEnum(bg) << 4);
}
fn vgaEntry(uc: u8, new_color: u8) u16 {
const c: u16 = new_color;
return uc | (c << 8);
}
pub fn initialize() void {
clear();
}
pub fn setColor(new_color: u8) void {
color = new_color;
}
pub fn clear() void {
@memset(buffer[0..VGA_SIZE], vgaEntry(' ', color));
}
pub fn putCharAt(c: u8, new_color: u8, x: usize, y: usize) void {
const index = y * VGA_WIDTH + x;
buffer[index] = vgaEntry(c, new_color);
}
pub fn putChar(c: u8) void {
putCharAt(c, color, column, row);
column += 1;
if (column == VGA_WIDTH) {
column = 0;
row += 1;
if (row == VGA_HEIGHT)
row = 0;
}
}
pub fn puts(data: []const u8) void {
for (data) |c|
putChar(c);
}
pub const writer = Writer(void, error{}, callback){ .context = {} };
fn callback(_: void, string: []const u8) error{}!usize {
puts(string);
return string.len;
}
pub fn printf(comptime format: []const u8, args: anytype) void {
fmt.format(writer, format, args) catch unreachable;
}
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